TightWire 9+

iBright Studios

Designed for iPhone

    • 3.6 • 29 Ratings
    • Free
    • Offers In-App Purchases

iPhone Screenshots

Description

THANKS TO OUR 7 MILLION FANS IN OVER 90 DIFFERENT COUNTRIES FOR DOWNLOADING TIGHTWIRE!!

CHECK OUT THE SEQUEL - TIGHTWIRE ADVENTURES!!!! AVAILABLE IN THE APP STORE NOW!!

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Top Ten App downloaded on iTunes! Twice!
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Featured on Gizmodo, Forbes and Fox!
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Staff Favorites - Featured by Apple!
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See if you can balance our fearless daredevil across the wire and prevent him from plummeting to the ground! Both challenging and eye-catching, TightWire will provide endless entertainment for only four quarters.

Featured all over the world!!!!

Totally accelerometer based, TightWire is a constant battle against realistic gravitational pull! See if you have the steady hand required to make it across in TightWire!!



FEATURES:

- Interactive 3D environment where you control the character as he walks across the wire.
- Watch as he leans and twists in different directions, allowing you to control his body using just the accelerometer.
- High quality animation as the character walks across and even falls off the wire.
- Extremely challenging gameplay that will keep you coming back to better your time and score.
- Walk between buildings from 3 stories to 50 stories in height.
- Polished UI including the ability to save your scores locally and submit them globally.
- Simple controls using only the accelerometer, allowing for minimal effort to get started.

What’s New

Version 2.4

This app has been updated by Apple to display the Apple Watch app icon.

Bug squashing and performance improvements!

Ratings and Reviews

3.6 out of 5
29 Ratings

29 Ratings

pct1818 ,

Fun idea, pretty nice execution

This is a fairly unique game and is well worth the asking price. I'm not a big fan of accelerometer based games, but this is obviously a good use for tilt controls. Graphics and sounds are good. I like when the guy hits the ground, which so far has been happening quite a lot.

A couple things: if you fall off very quickly, you don't get to see the guy hit the ground. You just hear him, but only see a white "wall" of sorts. I'm not sure if this is by design, but there doesn't really seem to be a reason to intenionally block the view. Unless it's a necessity on the coding end.

The other thing is that it is a bit strange to be walking on an angle. It feels unnatural. Why not let us walk head on? Walking on an angle is counterintuitive when trying to keep balance using the accelerometer.

Anyway, for $1, I can recommend this. But be warned, it's not easy. (and the awkward camera angle exacerbates an already tricky concept).

Swales190 ,

This game is childhood

When this game came out iPhones were a small part of the world. This game brings back good memories

Derrick Nevarez ,

Over a decade later…

Thought this was the funniest thing ever back in 4th grade 😂😂😂😭😭😭

App Privacy

The developer, iBright Studios, has not provided details about its privacy practices and handling of data to Apple.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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